HELLO!
I'M JOSE,
AND I'M ALSO
ROJINEGRO

UX/UI designer from Arequipa, Peru, and a die-hard Melgar fan. I turn complicated processes into clear digital products: I listen first, research deeply and design screens people understand at first glance.

JOSE

Arequipa

Grew up playing

Changed course

New horizon

Today

UX/UI designer? Project manager? Video editor? From Arequipa? FBC Melgar fan?

I was born in Arequipa, a peaceful city with beautiful landscapes and architecture I'm proud of.

Video games and sci-fi films pulled me in early — Souls games are basically art.

I studied systems engineering, but my true calling was bringing ideas to life in an interface.

My master's introduced me to peers from different fields, closing with a design fiction thesis.

After my master's I interned in Barcelona — now a freelance UX/UI consultant, and a lifelong Melgar fan.

WHO AM I?

UX/UI designer? Project manager? Video editor? From Arequipa? FBC Melgar fan?

Arequipa — I was born in Arequipa, a peaceful city with beautiful landscapes and architecture I'm proud of.

Arequipa

I was born in Arequipa, a peaceful city with beautiful landscapes and architecture I'm proud of.

Grew up playing — Video games and sci-fi films pulled me in early — Souls games are basically art.

Grew up playing

Video games and sci-fi films pulled me in early — Souls games are basically art.

Changed course — I studied systems engineering, but my true calling was bringing ideas to life in an interface.

Changed course

I studied systems engineering, but my true calling was bringing ideas to life in an interface.

New horizon — My master's introduced me to peers from different fields, closing with a design fiction thesis.

New horizon

My master's introduced me to peers from different fields, closing with a design fiction thesis.

Today — After my master's I interned in Barcelona — now a freelance UX/UI consultant, and a lifelong Melgar fan.

Today

After my master's I interned in Barcelona — now a freelance UX/UI consultant, and a lifelong Melgar fan.

MY SKILLS

Information Architecture

I explore in-depth user needs and context, then organize that information into a logical, easy-to-navigate structure.

Project Management

I scope projects, estimate timelines, and coordinate multidisciplinary teams, using ClickUp (MCP) and automations that flag changes or delays.

UI/UX Design

I define how users interact with the product and give it an attractive, consistent visual style across every screen.

Prototyping & Testing

I prototype in Figma or straight in code depending on complexity, and validate those solutions with real users before building the final version.

AI-Assisted Design & Research

I use AI (Claude, NotebookLM) to speed up research and design exploration, always with my own judgment — never copy-pasting without filtering.

User Research

I interview users, analyze data and test with real people so every design decision rests on evidence, not assumptions.

WHAT DO I DESIGN?

MY DESIGN ROOTS